- infant (senses) -- Digital Signal Processing
- toddler (rules) -- Assembly & Procedural
- child (hypotheticals) -- Functional & Logic
- juvenile (agents) -- OOP
- adult (cost-benefit) system forces -- Patterns?
- celestial (core values) territory in N-dimensional Idea-space -- System Design Principles?
At first I put Actors in Agents, and Functional in Rules.
If #6 is accurate then it completely explains why nobody does systems design principles, and why they seem incomprehensible to the average programmer.
If #5 is accurate then it explains why Patterns required maturity of the programming field. And also why they grew out of OOP rather than Functional.
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